Trash Culture’s Final Fantasy Retrospective Part 4: Final Fantasy IV

by Chad Denton

Who wants some?
Who wants some?

And thus we enter the Golden Age…

Let’s get this out of the way first:  not only did the game come out in the US as Final Fantasy II (and really, in the dark primordial age before the Internet, most of us who weren’t able to read Japanese or didn’t have subscriptions to trade magazines thought it really was Final Fantasy II), but Square sent us the “Easytype” version of the game.  Back in the day, Square had a low opinion of American RPG players – perhaps with reason – so they gave us a version that not only was made easier, but had less combat options for the characters, because apparently having a main protagonist with a special attack that depletes his Health Points would melt our delicate brains. Continue reading Trash Culture’s Final Fantasy Retrospective Part 4: Final Fantasy IV

The Traumatic Cinematic Podcast: Hitchcocktober Episode I – The Phantom Sequel

Hitch!Hitchcocktober – our month-long celebration/exploration/exculpation of Alfred Hitchcock’s films –  begins! Join the Traumatic Cinematic crew as we discuss 1960’s sub-genre creating masterpiece, Psycho, and it’s surprisingly-better-than-I-remembered-though-perhaps-my-standards-have-lowered-since-I-saw-it-last sequel, 1983’s Psycho 2.

As always, if you’d like to keep up with the show, Like us on Facebook, or follow us on Twitter at @TCPodcastcrew, @GenXnerd, @Greymattersplat & @aytiws. And if you really love us, nominate The Traumatic Cinematic Show for the The 8th Annual Podcast Awards and earn our eternal devotion.

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Licence to Kill (1989)

Isn't it just as cute as a death button?
Isn’t it just as cute as a death button?

By now, EON Productions had these Bond films running on a rock-solid two year schedule. Writers Richard Maibaum and Michael G. Wilson seemed to have hit upon a winning formula: fuse the few remaining pieces of Fleming’s short stories together with plot elements “torn straight from the headlines of today’s newspapers.” This served the twin purpose of keeping James Bond “relevant” to a changing movie landscape and shaking up the stale formulas that had constrained the series for two decades.

Inevitably, the loudest criticisms of The Living Daylights and its sequel come from Bond fans who felt (and still feel) this series grand quest for “relevance” was a whole lot of tilting at windmills. The Dalton Era gets a lot of flack for a lot of things, but nothing more so than its lack of “fun”; that “campy” “charm” which supposedly made the Moore Era so much more “enjoyable” and the Connery films “instant classics.” Gods forbid anyone treat those like “serious” spy-fi action pictures…even if that’s exactly what they were intended to be.

They succeed on their own merits with no “camp,” required, save the kind the audience brings with it via the expectations in their heads. If you want real “camp,” I’ve got a version of Casino Royale you should check out (no, not that one)…me, I think Bond should’ve gone “darker” decades before he actually did. He might’ve stayed ahead of the trends instead of constantly playing catch-up. Licence to Kill almost does this and, on the strength of that almost, becomes my favorite Bond film of its decade…and the preceding one. Continue reading Licence to Kill (1989)

The Traumatic Cinematic Show, Ep. 34: Six String Samurai

You only wish your film could be this awesome.
You only wish your film could be this awesome.

Words can’t describe how psyched I was when Mike “@Greymattersplat” Wickliff suggested Traumatic Cinematic look at Six String Samurai. It remains one of my favorite movie of 1998, no question. And I’m even more psyched by the opportunity to tell as many people about this film as humanly possible. It’s a rare thing in this age of over-marketing: a genuine cult classic of independent American cinema. Listen, rate and review the show on your podcast provider of choice and get in contact with us, either through here or through TraumaticCinematic.com

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Trash Culture’s Final Fantasy Retrospective (Part 1A)

A kick-ass franchise logo is half the work, right there...
A kick-ass franchise logo is half the work, right there…

By Chad Denton

“Final Fantasy” fans who got hooked in the ’00s don’t know how lucky they were. Being an old-school fan, who was literally with the franchise from the start, was a weird ordeal for anyone living outside Japan and wasn’t enough of a hardcore gamer to own a genuine Famicon and have the ability to fluently read Japanese. The majority of the games in the series were simply not available to people unwilling to learn Japanese until the advent of the Internet, emulators, and fan-translations, and even if you did know enough Japanese to play the games it was still a hassle and an expense to actually order the games and a Famicon or Super Famicon to play them.  To twist the knife, Square made the decision to title the real “Final Fantasy IV” as Final Fantasy II, which eventually created a huge (and now proverbial among console RPG fans) amount of confusion when saps like me finally got wise to the fact that all of North America was deemed unworthy to receive the series in full (I suppose it’s a good thing they ended the policy before “Final Fantasy VII” became “Final Fantasy IV.”) To make matters even more confusing, Square, despite the international success of the Final Fantasy franchise, decided that RPGs were unprofitable in the North American market and that the only RPGs that had any chance of selling had to be under the Final Fantasy brand name. So, when they did decide to release two other RPG franchises to North America, they released them as Final Fantasy Adventure and Final Fantasy Legend,despite the two series having almost nothing in common, even in gameplay, with any of the Final Fantasy games that did make it to North America and Europe. I never played “Final Fantasy Adventure” until fairly recently, but I did get to experience “Final Fantasy Legend,” albeit years after the series was first released on Game Boy. Continue reading Trash Culture’s Final Fantasy Retrospective (Part 1A)